Did the man himself sc0ttay just reply to my thread???Great work
Ong gGreat work
Every player, or only those not in your faction? What's the regeneration for? Seems like it's kind of an instant heal + copout partner item, you get back to full health and a free 10 block advantage on your opponent.Dynamite (TNT) -> Pushes every player in a 10 block radius away from you, giving you regeneration 3 for 8 seconds
What does this really do? Seems like it's basically the equivalent of giving them poison 1 for 10 seconds.Kelp (Water Bucket) -> Give player the effect that they are drowning for 10 seconds or until they touch water. Item
Does each wolf give 1 bard effect or do all of them give bard effects until you kill them?• Wolf Pack (Bone) -> When used it will summon 3 wolves for 10 seconds and while the wolves are still alive they can give you passive bard effects but they can attack enemies and give them slowness 2 and nausea 2 for 5 seconds. (by passive, res 1, strength 1, regen 1)
Any examples?• Change the way general gameplay works, in a beneifiting way (op kits, ect), less op // difference between CE + OP Kit
I disagree with this one, at the moment I think the current partner item meta is pretty alright, team fighting has a lot of issues atm with cleaning & allying, throwing extra partner items into that mix just seems like it's one more way that things could go south during fights.• Add "classes" of partner items, such as ones that can be used in the UpsideDown (teamfighting ones, such as rockets ect)
Does this happen passively or only under a certain circumstances? How do you get the enchant? How rare should it be?• Anti Milk - Rare chance to stop players within 12 blocks of you drinking milk (Leggings Enchant)
Every player, or only those not in your faction? What's the regeneration for? Seems like it's kind of an instant heal + copout partner item, you get back to full health and a free 10 block advantage on your opponent.
What does this really do? Seems like it's basically the equivalent of giving them poison 1 for 10 seconds.
Does each wolf give 1 bard effect or do all of them give bard effects until you kill them?
Any examples?
I disagree with this one, at the moment I think the current partner item meta is pretty alright, team fighting has a lot of issues atm with cleaning & allying, throwing extra partner items into that mix just seems like it's one more way that things could go south during fights.
Does this happen passively or only under a certain circumstances? How do you get the enchant? How rare should it be?
Great suggestions overall! Thanks for the time you spent organizing this.
Spot on with the idea I had with the Wolf pack item! Ty for clearing it up too xDHey, thanks for the feedback, I'll try to clarify some features for you:
Dynamite - It pushes away every player that **isn't** in your faction, it's meant to escape chasers, if you're low on potions, so if you use it tactically when you're low, you get a free couple of hearts, and a benefit when escaping the player
Wolf Pack - Each bard gives you 1 effect, when the one is killed that is assigned to that effect, you lose it
Kelp - I kind of agree with you, yea, it's a pretty terrible idea, I think I'll remove it when I edit the post
"Change the way general gameplay works, in a beneifiting way (op kits, ect), less op // difference between CE + OP Kit" - I don't know, kitmap is pretty messed up at the moment, with the change with OP kits, in my opinion, the "CE kit" doesn't have enough difference to the "OP kit", other than the partner items you get with the kit.
"Add classes of partner items" - I sort of mean just make it so you can use certain partner items in different places
Anti Milk - A passive enchant, rarely procs, only to enemies
Sowwy you do much works too ): I seen all your replies to the threads :OOOScott getting credited for Twqntys work
Thankfully their already starting to do this.Buff 4.0 flares, I've opened over a stack and a half this map, still haven't received a single voucher, this makes reclaim flares insanely better than 4.0 flares
Still 0 vouchers though, better loot only, the thing that brought people on for Flare-All's was the rare suspense you got from thinking "am I gonna win a voucher?"Thankfully their already starting to do this.
Just wait till the update announcementStill 0 vouchers though, better loot only, the thing that brought people on for Flare-All's was the rare suspense you got from thinking "am I gonna win a voucher?"